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CSTAR.H
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C/C++ Source or Header
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1991-06-18
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5KB
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186 lines
/*
C* -- Main header file.
Source: cstar.h
Started: September 20, 1985
Version:
January 28, 1987
February 19, 1989
include sherlock.h instead of bug.h
always include enum.h, never cpptok.h
March 7, 1989
Eliminate CPMEOF, YES, NO.
PUBLIC DOMAIN SOFTWARE
The CSTAR program was placed in the public domain on June 15, 1991,
by its author and sole owner,
Edward K. Ream
1617 Monroe Street
Madison, WI 53711
(608) 257-0802
CSTAR may be used for any commercial or non-commercial purpose.
DISCLAIMER OF WARRANTIES
Edward K. Ream (Ream) specifically disclaims all warranties,
expressed or implied, with respect to this computer software,
including but not limited to implied warranties of merchantability
and fitness for a particular purpose. In no event shall Ream be
liable for any loss of profit or any commercial damage, including
but not limited to special, incidental consequential or other damages.
*/
/*
System interface characteristics compiler is to be compiled for.
These should be defined on the compiler command line.
MICRO_SOFT use MicroSoft C V5.1
TURBOC use Turbo C V1.5
DO_STATS Gather statistics at run time.
DEBUG Make run-time checks.
STD_DIR Name of first standard directory.
*/
#define DEBUG 1
/*
Memory management characteristics; use multiples of long size!
DATA_SIZE Size in bytes of data portion of allocation blocks
IDATA_SIZE Size in bytes of data portion of largest initializer
block. Setting too small proliferates blocks;
setting too large may cause incomplete
initializers to chew up memory.
*/
#define DATA_SIZE 2048
#define IDATA_SIZE 10
/*
Properties of compiler under which this is to be compiled:
INT_DIGITS number of digits in an int, plus 5
LONG_DIGITS
CHAR_SIZE bytes in a char, as supported by compiler
SHORT_SIZE
INT_SIZE
LONG_SIZE
POINTER_SIZE
*/
#define INT_DIGITS 10
#define LONG_DIGITS 15
#define CHAR_SIZE 1
#define SHORT_SIZE 2
#define INT_SIZE 2
#define INT_MAX 32767
#define UINT_MAX 65535
#define LONG_SIZE 4
#define POINTER_SIZE 4
/*
ASCRATCH highest scratch register that is saved when a
DSCRATCH function is called; set to -1 if no registers
are saved and functions are totally responsible
for preserving registers
A_ALLOC lowest register that may be allocated as a local
D_ALLOC register variable. this ought not to overlap
with the SCRATCH designation.
D0_ONLY define this to use d0 only as the function
return interface; otherwise a0 is for non-integers
EXCESSLENOK 0 or 1
0: register variables treated strictly as to length
This will sometimes cause extra moves to be done
to avoid clobbering upper portions, as in
multiplication, and will prevent the use of, for
example, moveq.l, which is faster and more
compact, when move.w # is what is literally meant.
1: upper portions of register variables may be
clobbered as a result of C-language operations.
(pseudo functions always do whatever they do.)
For example, a5w *= 30 may be done in a5
even though this clobbers the upper half of a5.
This is certainly the recommended setting,
since under circumstances where it is obligatory
to preserve the upper half, the pseudo operations
usually are better documentation of what is
going on, and in general it produces better code.
SC_STICKY: 0 or 1
0: const and volatile do not stick to structure/
union tags, although they do stick to typedefs and
individual structure/union elements
1: const and volatile do stick to structure/union
tags as well as typedefs and elements
*/
#define ASCRATCH 1
#define DSCRATCH 2
#define A_ALLOC 2
#define D_ALLOC 3
#define D0_ONLY 1
#define SC_STICKY 0
#define EXCESSLENOK 1
/*
Maximum number of search paths. Should not be here??
*/
#define MAX_PATHS 20
/*
Miscellaneous global constants.
*/
#define ZERO 0
#define TRUE (1)
#define FALSE (0)
#define END_FILE 0x1a
#define ERROR -1
#define CAST(type) (type)
#define FALL_THROUGH 0L
#define LOCAL_LAB 1
#define GLOBAL_LAB 2
/* definitions for OBJECTS IN THE COMPILER (as opposed to in the target code) */
typedef int bool;
typedef char byte; /* object such that sizeof(object) is 1 */
typedef short int word; /* object such that sizeof(object) is 2 */
/* long is widely assumed to have size 4; anything
shorter won't function for many reasons */
typedef long folded; /* see lint.doc */
#ifdef MICRO_SOFT
#define FAR far
#else
#define FAR
#endif
#include "sl.h"
#include "enum.h"
#include "node.h"
#include "glb.h"
#include "tmp.h"
#include "stdio.h"
#include "stdlib.h"
/*
---------- PREPROCESSOR ----------
*/
#define isdigit(c) (c <= '9' && c >= '0')
#define isalpha(c) (c >= 'A' && (c <= 'Z' || (c >= 'a' && c <= 'z')))
#define ishex(c) (isdigit(c) || (c >= 'A' && (c <= 'F' || (c>='a' && c<='f')))
#define isid1(c) (isalpha(c) || c == '_')
#define isid2(c) (isalpha(c) || isdigit(c) || c == '_')